Lessons by grade level
K-2
Code.org (Beginner 1)
Recommended for students in kindergarten through 2nd grade, special education, and gifted and talented. This offering starts without any devices. Students learn some introductory coding vocabulary and concepts prior to opening their device. They end with an Angry Birds activity in Code.org where they can practice what they have learned.
Code.org (Beginner 2)
Recommended for students in 2nd and 3rd grade, special education, and gifted and talented. Students learn about looping and debugging and then practice what they have learned in an Ice Age activity in Code.org. Link to lesson plan >
Code.org (Beginner 3)
Recommended for students in 2nd through 4th grade, special education, and gifted and talented. Students will learn about coding and develop their skills as they create a sprite lab in Code.org. They will be introduced to the concept of Events. Link to lesson plan >
Edison Robot: Barcode Coding
Beginner. Recommended for students in kindergarten through 2nd grade, special education, and gifted and talented. Students will use barcodes and sensors to code Edison to trace 2D shapes. Link to lesson plan >
Edison Robot: EdBlock Coding
Intermediate. Recommended for students in 2nd and 3rd grade, special education, and gifted and talented. Students will learn computational thinking skills as they learn block coding. Some of the concepts covered are sequencing, looping, and debugging. Link to lesson plan >
ISTE: Computational Thinking Lesson Progressions
Recommended for students in kindergarten through 2nd grade, special education, and gifted and talented. In the following lessons, there are optional proficiency scales that could be used throughout the learning progression. This is a 3-day progression.
- Students will decompose a problem using Beebots while looking at different careers. Link to lesson plan >
- Students will decompose problems about numerals while using Beebots. Link to lesson plan >
- Students will decompose a problem while using Beebots to navigate a maze and hazardous weather. Link to lesson plan >
LEGO Spike Essential: Plant and Animal Life Cycle
Recommended for students in 2nd through 4th grade, special education, and gifted and talented. Students will work in groups to build a shared model of a plant of animal life cycle, including four life stages on a rotating platform to show the cycle. Students will build and code their creation to demonstrate this cycle. Link to lesson plan >
LEGO Spike Essential: Pollination
Recommended for students in 2nd through 4th grade, special education, and gifted and talented. Students will build a model that shows how animals move pollen from one plant to another during the pollination and seed dispersal process. Students will build and code their creation to demonstrate this process. Link to lesson plan >
LEGO Spike Essential: Underwater Adventure
Recommended for students in 1st grade through 3rd grade, special education, and gifted and talented. Students will identify living and non-living components in a system. Students will build and code a submarine to take them underwater. They will learn introductory coding concepts. Link to lesson plan >
Lego We-Do Foundational Project - Milo, the Space Rover
Recommended for students in kindergarten through 3rd grade, special education, and gifted and talented.
Students will build and code Milo in this consultant-led experience. This is an introductory coding activity, so students will learn key coding vocabulary, ideas and skills.
Scratch Jr. (Beginner 1)
Recommended for students in kindergarten through 2nd grade, special education, and gifted and talented. Students will be introduced to the Scratch Jr. App while working to create an animation of their name using Scratch Jr. This is an introductory coding lesson to expose students to coding foundations such as sequencing and debugging.
Scratch Jr. (Beginner 2)
Recommended for students in 1st and 2nd grade, special education, and gifted and talented. Students will work to complete 3 different challenges using Scratch Jr. As they complete the challenges, they will be using block-coding to construct a sequence of code that will create animations. Link to lesson plan >
Sphero indi (Beginner)
Recommended for students in kindergarten through 3rd grade, special education, and gifted and talented. In this lesson, students will learn the basics of the indi robot in this lesson. They will learn that indi has different parts and pieces that help it do all the amazing things it can do. They will learn about the different parts that help indi see, move, and light up! Link to lesson plan >
Sphero indi (Intermediate)
Recommended for students in kindergarten through 3rd grade, special education, and gifted and talented. Students will review that sequences in nature repeat themselves called cycles. All living things, the weather, and other natural events are parts of different cycles. They will teach indi about tone of these cycles using color tiles and creativity.
Sphero indi (Advanced)
Recommended for students in kindergarten through 3rd grade, special education, and gifted and talented. In this lesson, students will use color tiles and Sphero Edu Jr. App to coding indi to sing a classic melody or a song of their own creation. Students will experiment with color tiles spacing to learn about tempo and timing. Link to lesson plan >
Breakout EDU: ABC Zoo is Locked!
Recommended for students in 1st and 2nd grade, special education. Students are trying to help the zookeeper get her keys so she can get into the zoo to help the animals. Students will be practicing their math skills by telling time, using measurements, and counting money. Link to lesson plan >
Breakout EDU: Ancient Shapetarians
Recommended for students 1st grade through 3rd grade, special education, and gifted and talented. Students are trying to get the spaceship repaired and back on course with the help of the Shapetarians before their window back from the Milky Way Galaxy disappears. Students will be practicing their geometry skills by classifying 2 and 3-dimensional shapes. Link to lesson plan >
Breakout EDU: Pet Rescue
Recommended for students in kindergarten, special education. Students are trying to get all the pets back to the shelter before the adoption event. Students will practice their identification and ordering numbers between 10 and 20. Link to lesson plan >
Engineering Design Process 3-lesson progression - Biomimicry
Recommended for students 2nd grade through 4th grade, special education, and gifted and talented. Students will learn how the things they use every day were created by observing something from nature. By applying what they learned about biomimicry, students will be given a human-made tool and be challenged to think of an example of biomimicry in nature. To successfully complete a design challenge, students work in teams to develop a device that will travel on land or by air to disperse seeds. Requires collecting recyclable materials for this project.
Introduction to the Engineering Design Process - Animal Homes
Recommended for students in kindergarten and 1st grade, special education, and gifted and talented. Students will learn what engineers are and what engineers do. They will use our engineering materials to design a nest that will protect an egg. Link to lesson plan >
Introduction to the Engineering Design Process - Playground Problem
Recommended for students 2nd grade and 3rd grade, special education, and gifted and talented. Students will go through the design loop process to create a solution to a real-world problem posed. Students will be able to collaborate in pairs or groups to create a shared design solution to build or change a piece of equipment to be accessible to everyone. Students will understand that all the products they use were designed and manufactured (created/produced) by a real person with the help of machines!
ISTE: Innovative Designer Lesson Progression
Recommended for students in kindergarten through 2nd grade, special education, and gifted and talented. In the following lessons, there are optional proficiency scales that could be used throughout the learning progression.
- Students will learn what engineers are and what they do. They will use engineering materials to design a bridge that follows the project constraints. Link to lesson plan >
- Students will continue to learn about engineers and being an engineer. They will design a device with the Lego We-Do's. Link to lesson plan >
- Building on what they learned about engineers, students will create a space rover using Lego We-Do. Link to lesson plan >
LEGO BricQ Essential: Dog Obstacle Course
Beginner. Recommended for students in kindergarten through 3rd grade, special education, and gifted and talented. Students will build an obstacle course for dogs! They will describe push and pull forces that are at work in their creation. Link to lesson plan >
LEGO BricQ Essential: Get Up and Dance
Beginner+. Recommended for students 1st grade through 3rd grade, special education, and gifted and talented. Students will explore how different gears push each other and change the dancers’ spinning speed in a fun dance competition.
LEGO BricQ Essential: Push Car Derby
Intermediate. Recommended for students 2nd grade through 4th grade, special education, and gifted and talented. Students will build a spring launcher and a car with a removable brake to explore push and pull forces, and the effects of friction. Link to lesson plan >
3-5
Bitsbox Book 1: Coordinates and Basic Commands (5 sessions)
Recommended for students in 4th through 7th grade, special education, gifted and talented. Students will learn app creation coding and concepts in increasing level of complexity with this web-based activity. The first session could be consultant-led and then books left for further exploration, or the consultant could come back for consecutive sessions. Link to lesson plan
Code.org (Beginner 2)
Recommended for students in 2nd and 3rd grade, special education, gifted and talented. Students learn about looping and debugging and then practice what they have learned in an Ice Age activity in Code.org. Link to lesson plan >
Code.org (Beginner 3)
Recommended for students in 2nd through 4th grade, special education, gifted and talented. Students will learn about coding and develop their skills as they create a sprite lab in Code.org. They will be introduced to the concept of Events. Link to lesson plan >
Code.org (Intermediate 1)
Recommended for students in 3rd through 6th grade, special education, gifted and talented. Students will learn about learn about coding and develop their skills and understanding around conditionals while engaging in Minecraft coding in code.org. Link to lesson plan >
Edison Robot: Barcode and Block Intro (Beginner)
Recommended for students in 1st through 3rd grade, special education, gifted and talented. Students will get an overview of barcoding with simple challenges, then they will be introduced to block coding. Link to lesson plan >
Edison Robot: EdBlock Coding (Intermediate)
Recommended for students in 2nd and 3rd grade, special education, gifted and talented. Students will learn computational thinking skills as they learn block coding to code Edison through a maze. Some of the concepts covered are sequencing, looping, and debugging. Link to lesson plan >
ISTE: Computational Thinking Lesson Progressions
Recommended for students in 3rd and 4th grade, special education, gifted and talented. In the following lessons, there are optional proficiency scales that could be used throughout the learning progression.
- Students will decompose a problem and develop a descriptive model while using Edison to navigate a maze. Link to lesson plan >
- Students will decompose a problem while navigating Edison. Link to lesson plan >
- Students will decompose a problem and develop a descriptive model while using Edison to create music and to dance. Link to lesson plan >
LEGO Spike Essential: Energy Flow
Recommended for students in 3rd through 6th grade, special education, gifted and talented. Students will build a model that shows the relationship between the sun’s light and animal growth. Students will be encouraged to design and build their own ideas to reinforce that there is no single correct model. Link to lesson plan >
LEGO Spike Essential: Plant and Animal Life Cycle
Recommended for students in 2nd through 4th grade, special education, gifted and talented. Students will work in groups to build a shared model of a plant of animal life cycle, including four life stages on a rotating platform to show the cycle. Students will build and code their creation to demonstrate this cycle. Link to lesson plan >
LEGO Spike Essential: Pollination
Recommended for students in 2nd through 4th grade, special education, gifted and talented. Students will build a model that shows how animals move pollen from one plant to another during the pollination and seed dispersal process. Students will build and code their creation to demonstrate this process. Link to lesson plan >
LEGO Spike Essential: Prepare for Natural Hazard
Recommended for students in 3rd through 5th grade, special education, gifted and talented. Students will work in groups to build multiple solutions to support the comparisons they have made in reducing the impacts of earthquakes on buildings and the people who use them. Link to lesson plan >
Lego We-Do Foundational Project – Milo, the Space Rover
Recommended for students in kindergarten through 3rd grade, special education, gifted and talented. Students will build and code Milo in this consultant-led experience. This is an introductory coding activity, so students will learn key coding vocabulary, ideas and skills. Link to lesson plan >
Scratch (Beginner)
Recommended for students in 3rd through 5th grade, special education, gifted and talented. Students will be introduced to the Scratch platform. Students will create an animal habitat scene, animating their animal sprites.
Scratch (Intermediate)
Recommended for students in 3rd through 6th grade, special education, gifted and talented. Students will be introduced to the Scratch platform. They will create a story about a digital citizenship concept using Scratch as their storyboard. Link to lesson plan >
Scratch Jr. (Intermediate)
Recommended for students in 3rd through 5th grade, special education, gifted and talented. Students will work independently to create animations using Scratch Jr to showcase their understanding of a concept learned in class prior. The educator must set up Scratch Jr. Accounts for students prior to the consultant-led learning if they hope to save and assess student work. Link to lesson plan >
Sphero (Beginner)
Recommended for students in 3rd through 8th grade, special education, gifted and talented. In this lesson, students will learn the basics of the Sphero app and how to navigate and do basic code with Sphero. Students will also learn the basics of bowling. Prior to introducing this Sphero lesson, consider doing a Makerbot lesson where students 3D print their bowling pins.
Breakout EDU: ARRRGH! Pirate Mapping
Recommended for students in 3rd and 4th grade, special education, gifted and talented. Students are trying to get the treasure back for the pirates that are locked in the box. Students will be practicing their mapping and math skills.
Breakout EDU: Minecraft: Back to Reality
Recommended for students in 3rd and 4th grade, special education, gifted and talented. Students are trapped in the Minecraft world and are trying to get back to reality. Students will be using their problem-solving skills to work collaboratively to solve each clue.
LittleBits (Beginner)
Recommended for students in 2nd and 3rd grade, special education, gifted and talented. Students will learn the basics of electricity while exploring with littleBits.
LittleBits (Beginner+)
Recommended for students in 3rd and 4th grade, special education, gifted and talented. Students will take what they know about electricity and create an invention based on another invention. Link to lesson plan >
LittleBits (Intermediate)
Recommended for students in 3rd through 5th grade, special education, gifted and talented. Students will participate in a Shark Tank challenge and try to create something that the judges will vote to support. Link to lesson plan >
Snap Circuits (Introduction)
Recommended for students in 3rd through 5th grade, special education, gifted and talented. Students will learn how simple circuits work through paired exploration of snap circuits. They will complete various challenges.
Snap Circuits (Intermediate)
Recommended for students in 3rd through 5th grade, special education, gifted and talented. Students will review simple circuits and learn about series and parallel circuits. They will work to get a Tic-Tac-Toe as they practice creating the different types of circuits. Link to lesson plan >
Snap Circuits (Intermediate+)
Recommended for students in 3rd through 5th grade, special education, gifted and talented. Students will review simple, series, and parallel circuits. They will learn about energy transfer as they work through paired exploration of snap circuits. Link to lesson plan >
Squishy Circuits: Lost in the Woods
Recommended for students in 2nd through 4th grade, special education, gifted and talented. Students will learn and explore open and closed circuits by engaging in the “Lost in the Woods” challenge. Link to lesson plan >
Squishy Circuits: Parallel and Series Challenge
Recommended for students in 2nd through 4th grade, special education, gifted and talented. Students will work through a design process to create a closed circuit to solve a design challenge. They will learn/review open and closed circuits, as well as insulators and conductors. Link to lesson plan >
Makerbot (Beginner)
Recommended for students in 3rd through 8th grade, special education, gifted and talented. Students will learn about 3D printing and design. They will use a simple CAD platform to create and print a simple design.
3D Pens
Recommended for students in 3rd and 4th grade, special education, gifted and talented. Students will create a bridge and participate in a testing phase to see how much weight their bridge can hold. Link to lesson plan >
Engineering Design Process 3-lesson progression - Biochemistry
Recommended for students in 2nd through 4th grade, special education, gifted and talented. Students will learn how the things they use every day were created by observing something from nature. By applying what they learned about biomimicry, students will be given a human-made tool and be challenged to think of an example of biomimicry in nature. To successfully complete a design challenge, students work in teams to develop a device that will travel on land or by air to disperse seeds. Requires collecting recyclable materials for this project.
Engineering Design Process - Keep it Warm (Intermediate)
Recommended for students in 3rd through 5th grade, special education, gifted and talented. Students will explain and refine their understanding of heat transfer by experimenting with different materials to come up with the best combination that will keep their container warm while it is submerged in ice through a design process. Requires collecting recyclable materials for this project.
Introduction to the Engineering Design Process - Playground Problem
Recommended for students in 2nd and 3rd grade, special education, gifted and talented. Students will go through the design loop process to create a solution to a real-world problem posed. Students will be able to collaborate in pairs or groups to create a shared design solution to build or change a piece of equipment to be accessible to everyone. Students will understand that all the products they use were designed and manufactured (created/produced) by a real person with the help of machines!
ISTE: Innovative Designer Lesson Progression
Recommended for students in 3rd and 4th grade, special education, gifted and talented. In the following lessons, there are optional proficiency scales that could be used throughout the learning progression.
- Students will be introduced to the Engineering Design Process by following the process to create a structure that can withstand an earthquake. (Recyclable materials needed) Link to lesson plan >
- Students will expand their knowledge of the design process by using 3-D pens to create a home that will withstand a hurricane. Link to lesson plan >
- Students will showcase their knowledge of the design process by using a CAD program and Makerbot to design and print a home that will withstand a flood. Link to lesson plan >
LEGO BricQ Essential: Push Car Derby (Beginner)
Recommended for students in 2nd through 4th grade, special education, gifted and talented. Students will build a spring launcher and a car with a removable brake to explore push and pull forces, and the effects of friction. Link to lesson plan
LEGO BricQ Essential: Race Car (Beginner+)
Recommended for students in 3rd through 6th grade, special education, gifted and talented. Students will build racecar models and launchers to explore forces like thrust and friction. They experiment with different wheel sizes to observe how each affects the car's travel distance, fostering predictive skills and scientific inquiry. Through hands-on construction and data analysis, students develop a deeper understanding of physics concepts while honing their problem-solving abilities.
LEGO Bric-Q Prime: Science of Sports (1) – Pass the Ball (Intermediate)
Recommended for students in 5th through 8th grade, special education, gifted and talented. Students will work in pairs to build two models that will pass and receive a ball. They will make predictions and identify force, the input force, and output force.
LEGO Bric-Q: Science of Sports (2) - Gymnast (Advanced)
Recommended for students in 5th through 8th grade, special education, gifted and talented. Students will work in pairs to build a gymnast-powered car. They will explore Newton’s 3 laws of motion and how it is at play in their vehicles.
6-8
LEGO Spike Prime: Kickstart a Business 1 - Place Your Order
Recommended for students in 6th through 8th grade, special education, gifted and talented. Students will follow a user guide video to replicate the actions of a “quality check” robot. They will decompose problems to build and use the pseudocode provided to create programming. Check these out after the consultant-led learning to continue with 6 more business modules. Link to lesson plan >
Bitsbox Book 1: Coordinates and Basic Commands (5 sessions)
Recommended for students in 4th through 7th grade, special education, gifted and talented. Students will learn app creation coding and concepts in increasing level of complexity with this web-based activity. The first session could be consultant-led and then books left for further exploration, or the consultant could come back for consecutive sessions.
Edison Robot: EdScratch Coding (Intermediate)
Recommended for students in 4th through 6th grade, special education, gifted and talented. Students will learn computational thinking as they learn scratch coding. Some of the concepts they will dive into deeper are sequencing, looping and debugging while coding Edison through a maze. Link to lesson plan >
Edison Robot: EdScratch (Intermediate)
Recommended for students in 5th through 8th grade, special education. In this activity, students will learn how to use sequential programs to design their own code, coding Edison to drive specific shapes. Link to lesson plan >
Edison Robot: EdScratch Coding (Intermediate+)
Recommended for students in middle and high school, special education, gifted and talented, music. Students will learn computational thinking as they review and practice with scratch coding. They will decompose a problem using Edison to create music and dance. Some of the concepts they will dive into deeper are sequencing, looping and debugging. They will add the concepts of different types of looping. Link to lesson plan >
Edison Robot: EdScratch (Advanced)
Recommended for students in middle and high school, special education, gifted and talented. In this activity, students will learn how to use sequential programs to design their own code, coding Edison to use loops and repeating blocks.
Code.org (Intermediate 1)
Recommended for students in 3rd through 6th grade, special education, gifted and talented. Students will learn about learn about coding and develop their skills and understanding around conditionals while engaging in Minecraft coding in code.org. Link to lesson plan >
Code.org (Intermediate 2)
Recommended for students in 4th through 6th grade, special education, gifted and talented. Students will learn about functions as they program Minecraft in Code.org. Link to lesson plan >
Code.org (Intermediate 3)
Recommended for students in 5th and 6th grade, special education, gifted and talented. Students will learn how to program animations, interactive art as they program in Code.org’s Game Lab learning about html code, the x/y axis, and debugging. Classrooms could continue the learning after the consultant-led learning. Students will need to have a code.org account. Link to lesson plan >
Decoding Crime (Intermediate)
Recommended for students in 4th through 6th grade, special education, gifted and talented. Students will use both Sphero and Breakout boxes to use their coding and detective skills to crack the case and find out who’s behind the hilarious robot rebellion. Link to lesson plan >
LEGO Spike Essential: Energy Flow
Recommended for students in 5th through 6th grade, special education, gifted and talented. In this lesson, students will build a model that shows the relationship between the sun’s light and animal growth. Encourage students to design and build their own ideas and reinforce that there is no single correct model. Link to lesson plan >
Scratch (Beginner)
Recommended for students in 3rd through 5th grade, special education, gifted and talented. Students will be introduced to the Scratch platform. Students will create an animal habitat scene, animating their animal sprites.
Scratch (Intermediate)
Recommended for students in 4th through 7th grade, special education, gifted and talented. Students will be introduced to (or review) the Scratch platform. They will create a digital story using story elements to write a story about being a good digital citizen. This is a great way to tie content learning to the integration of this platform. The educator must set up Scratch accounts for students prior to the consultant-led learning if they hope to save and assess student work. Link to lesson plan >
Sphero (Intermediate)
Recommended for students in 6th through 8th grade, special education, gifted and talented. In this upper-level introductory Sphero activity, learners will be introduced to Sphero and its capabilities through challenges. There are 14 challenges in total. As they complete challenges, they will be earning badges along the way. Link to lesson plans >
Breakout EDU: Off the Grid
Recommended for students in 5th through 8th grade, special education, gifted and talented. Students will engage in a breakout activity where they are trying to help another class from a school nearby who have gone “off grid”. This activity will have students practicing coordinates and coordinate plane grids.
Breakout EDU: The Decimal Fiasco Activity
Recommended for students in 5th and 6th grade, special education, gifted and talented. Students are trying to get the decimal portion of the state test out of the box. Students will be practicing their decimal and fraction skills.
Breakout EDU: The Earth is Shifty
Recommended for students in 6th through 8th grade, special education, gifted and talented. Students work against the clock to open their box and save the scientist who has fallen in between the tectonic plates and is stuck. Students will solve puzzles involving information on tectonic plates, land features, and seismic activity.
Breakout EDU: The Flower Shop
Recommended for students in 6th through 8th grade, special education, gifted and talented. Students work to save their plants from impending doom by unlocking the box with the plans to fix the broken water main. Students will work through clues about plant cells to help them unlock the boxes.
Laser Engraver (Beginner)
Recommended for students in 7th through 12th grade, special education, gifted and talented. Students will explore the concept of customization by designing and creating their own keychains using the laser engraver. They will brainstorm ideas for shapes, symbols, a word that represents who they are, and who they aspire to be. They will then laser engrave them onto a material like balsa wood. Link to lesson plan >
Makerbot (Intermediate)
Recommended for students in 3rd through 8th grade, special education, gifted and talented. Students will learn about 3D printing and design. They will use a simple CAD platform to create and print a simple design. In this lesson, Students will use the design process and their understanding of 3D design to create a symbol that represents MN winters
Welding Simulator (Beginner)
Recommended for students in 7th through 12th grade, special education, gifted and talented. Students will learn about the basics of the welding simulator, including necessary vocabulary. They will dive into what makes a good welder and then create a job description for a welder. Link to lesson plan >
3D Pen (Intermediate)
Recommended for students in 4th through 8th grade, special education, gifted and talented. Students will use the design process to create a prosthesis for an animal that has lost a part. Additional learning around animal adaptations that are crucial to survival is suggested as pre- or post-learning. Link to lesson plan >
3D Pen (Intermediate+)
Recommended for MS, special education, art. Students will use the design process and their understanding of design elements to create a chair that utilizes design elements.
Engineering Design Process - Bridge Design (Intermediate)
Recommended for students in 4th through 6th grade, special education, gifted and talented. Students will be looking back at the bridge collapse of 2007 and other disasters that caused casualties. Using the Design process, they will think through design options for creating the strongest bridge that will hold at least 5 lbs. Link to lesson plan >
Engineering Design Process - Off the Grid (Intermediate)
Recommended for students in 4th through 6th grade, special education, gifted and talented. Students will use their knowledge and understanding of alternative energy to create a tree house that is lit up and heated without using electricity. Requires collecting recyclable materials for this project. Link to lesson plan >
LEGO Bric-Q: Science of Sports (1) - Pass the Ball
Recommended for students in 5th through 8th grade, special education, gifted and talented. Students will work in pairs to build two models that will pass and receive a ball. They will make predictions and identify force, the input force, and output force. Link to lesson plan >
LEGO Bric-Q: Science of Sports (2) - Gymnast
Recommended for students in 5th through 8th grade, special education, gifted and talented. Students will work in pairs to build a gymnast-powered car. They will explore Newton’s 3 laws of motion and how it is at play in their vehicles.
LEGO Bric-Q: Science of Sports (3) - Ski Slope
Recommended for students in 5th through 8th grade, special education, gifted and talented. It is time to hit the slopes! In this activity, students will work in pairs to explore how forces affect changes in a skier’s motion on ski slopes of different heights. It is a pre-requisite to have completed the 2nd Science of Sport activity prior to this, to learn about Newton’s laws of motion. Link to lesson plan >
9-12
Code.org Java Script coding
Recommended for students in 9th through 12th grade, special education. This consultant-led lesson will introduce students to foundational concepts of computer programming, which unlocks the ability to make rich, interactive apps. This unit uses JavaScript as the programming language, and App Lab as the programming environment to build apps, but the concepts learned in these lessons span all programming languages and tools. Educators and learners may continue with this self-paced platform after the introduction from the consultant. Link to lesson plan >
Edison Robot: EdScratch Coding (Intermediate+)
Recommended for students in middle school, high school, special education, gifted and talented, music. Students will learn computational thinking as they review and practice with scratch coding. They will decompose a problem using Edison to create music and dance. Some of the concepts they will dive into deeper are sequencing, looping and debugging. They will add the concepts of different types of looping. Link to lesson plan >
Edison Robot: EdScratch (Advanced)
Recommended for students in middle school, high school, special education, gifted and talented. In this activity, students will learn how to use sequential programs to design their own code, coding Edison to use loops and repeating blocks.
3D Pens (Intermediate)
Recommended for students in middle school, high school, special education, art. Students will use the design process and their understanding of design elements to create a chair that utilizes design elements. Link to lesson plan >
Laser Engraver (Beginner)
Recommended for students in 7th through 12th grade, special education, gifted and talented. Students will explore the concept of customization by designing and creating their own keychains using the laser engraver. They will brainstorm ideas for shapes, symbols, a word that represents who they are, and who they aspire to be. They will then laser engrave them onto a material like balsa wood. Link to lesson plan >
Snap-On Certification
Recommended for students in 10th through 12th grade, special education. This certification opportunity provides expertise in the instruments used in global precision manufacturing labs and is designed to meet the expectations of critical industries like aerospace, engineering, manufacturing, power generation, and natural resources. Students acquire a stackable credential from Snap-on and Starrett. Link to certification overview >
Welding Simulator (Beginner)
Recommended for students in 7th through 12th grade, special education, gifted and talented. Students will learn about the basics of the welding simulator, including necessary vocabulary. They will dive into what makes a good welder and then create a job description for a welder. Link to lesson plan >
Partnership in planning opportunity
Design a project, integration, unit, or lesson in partnership with a STEMbound consultant!